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Post by wstevens on May 27, 2009 11:09:26 GMT
Yes - exactimundo!
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Post by carl on Jun 22, 2009 18:45:47 GMT
Warren; having re-read the doc you sent out i have the following questions / points to raise
1. if we are not playing a 2000pt game during the campaign what is the point in picking a 2000pt army and then splitting it down to 1500pt and 500pt ones? surely, the restrictions are different for 1500 and 2000pt versions i.e. core, specials and rare etc.
2. in round one do the players roll a d6 each time they decide on who is deploying a unit and then the highest puts one down and then the other person, or do you both roll with the highest putting a unit down then both pick up the dice and roll again, so that one person could roll the highest each time until they have deployed ALL their army then the other person puts down theirs.
3. round 2 - wont the new hero simply go back into the new unit to take up the 'space' left by this 'lost' man.
4. round 4 - how many pts is this per side
5. round 6 - how many pts per side
6. round 7 - should we replay the same person from round 3 so to get / give them a chance for revenge?
7. all dayer - when you roll to see where the reserves come on does the roll mean for ALL the reserves or is it a roll per army / unit
cheers
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Post by Stephen Mawson on Jun 22, 2009 21:26:08 GMT
Carl, there is no such thing as core, special and rare in WAB. All the army construction rules are based on percentages of total points, and exactly what options you get to pick from vary from army to army.
The main reason for the 2,000 split into 1,500 and 500 is that it's difficult to actually construct a sensible 500 point reserve list using the army books as there are to many restrictions on units not being allowed to outnumber other units, and only being allowed to be taken if you are already fielding certain units.
Creating a 2,000 point list and then taking approximately 500 points worth of units out as your reserve makes the army a great deal easier to construct.
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Post by carl on Jun 22, 2009 21:38:03 GMT
ah i see. ok for that one then just the others to get answers for.
although, if you are allowed a certain percentage say for war machines the points for these as a percentage is greater in 2000pts than in say a 500 or 500pt lists so then they still wont be 'legal', is that correct?
i.e say its 25% you can spend on war machines in 2000pts then this equals 500pts you could spend.
if you then put ALL of these into your 1500pt list then that equates to 375pts so the 1500pt list would be illegal, as i said, if we are not using a 2000pt list as it stands, why construct the army using those parameters.
again, surely easier to say a separate 500 and 1500 surely as then you know exactly how points turn into percentages.
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Post by wstevens on Jun 23, 2009 14:57:47 GMT
You have to be carefully about the subtleness of the wording in your army books. "Taking 25%" for warmachines is one option, but this idea suddenly changes with "up to 25%" for warmachines, then "a minimum of" 25% of warmachines. You must check your own book to ensure what the percentages are for each troop type.
Question 2 In round one this is done as it says. You both roll a D6 and the highest puts one unit down each time. It could be as per your example that one side wins all dice rolls and places all their army down which means the opponent would then put all theirs down immediately.
Ques 3 (answer) - The new Hero would be able to go into any other unit that he is eligible or allowed to do. So yes in effect if he wanted to rejoin his unit he could - this just gives him the flexibility of leaving the uint or joining other units. Therefore no more can be added to the original unit. As said you may want to compensate for this in your original army list.
I will get back to you on the others as I am not at home!
Ok back at home
For round 4 - it does say look at round 2 for set up - 1500pts + extras.
For round 6 - it does say its a skirmish game so only your skirmish army can play this which is 750pts plus any extras that you may gain on the way.
For round 7 - like the idea but it depends on what everybody thinks. Maybe it might make things interesting, however some people may want to play as many people as poss. Open verdict on this one for the mo.
All dayer - all would come on on one side that was written secretly before the game. However I'm actually leaning towards the all dayer doubles which would be more fun and less chaotic.
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Post by Kierons on Jun 25, 2009 16:46:29 GMT
Just a question about borrowing the roman army.
Who am I borrowing it from? When should I collect? Will I keep for duration of league or borrow each session?
So many questions.. so little time..
Kieron
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Post by wstevens on Jun 25, 2009 20:30:15 GMT
Well I believe its the Imperial Roman army that is at Kelmarsh. I know that Carl will be using some of it for the Campaign but as you know its huge! You would have to talk to Carl to gauge what he has in this collection which is the club's. From there you can ascertain what you need and make a fair dibs for models. Incidentally I do have a Persian army which will be painted up and ready for use after Kelmarsh. Mostly infantry with a few cavalry. You can use tomb king chariots (minus dead guys and horses), also a I have three elephants. Although this is my army I would be honoured if you did take them out for a stroll. There is just a massive amount of firepower in this army. I'm sick to death of painting archers! To have this army as a later Archaemenid army you may want to add a few more heavy cavalry (Bactrian) as at the moment it is just designed as early Archaemenid (Xerxes) - there is between 3000 -4000 points if you max out on extras. Oh and did I mention two units of Immortals??
I hope that helps. Either way models would be ready after Kelmarsh. Then we have a month before the Campaign starts in earnest in September.
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Post by carl on Jun 25, 2009 20:44:48 GMT
Kieran; there are four boxes of praetorians which were donated for kelmarsh that are not being used and you are more than welcome to have a couple and paint them up for use in the campaign.
the other two are to be given away at kelmarsh
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Post by Stephen Mawson on Jun 25, 2009 23:02:40 GMT
Who is actually playing what, and who is looking to borrow some stuff?
I believe Robert was looking to borrow an army, or possibly just part of an army as well.
Incidentally which all dayer are we talking about here? The October one I assume?
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Post by Kierons on Jun 26, 2009 16:00:35 GMT
Well I believe its the Imperial Roman army that is at Kelmarsh. I know that Carl will be using some of it for the Campaign but as you know its huge! You would have to talk to Carl to gauge what he has in this collection which is the club's. From there you can ascertain what you need and make a fair dibs for models. Incidentally I do have a Persian army which will be painted up and ready for use after Kelmarsh. Mostly infantry with a few cavalry. You can use tomb king chariots (minus dead guys and horses), also a I have three elephants. Although this is my army I would be honoured if you did take them out for a stroll. There is just a massive amount of firepower in this army. I'm sick to death of painting archers! To have this army as a later Archaemenid army you may want to add a few more heavy cavalry (Bactrian) as at the moment it is just designed as early Archaemenid (Xerxes) - there is between 3000 -4000 points if you max out on extras. Oh and did I mention two units of Immortals?? I hope that helps. Either way models would be ready after Kelmarsh. Then we have a month before the Campaign starts in earnest in September. OOoooo.. Persians.. Immortals.. very tempted. but will that affect the campaign, as i believe i was down to take Romans. That could affect the 'balance'. Otherwise I would be honoured to lead your army into the field of conquest. kieron
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Post by carl on Jun 26, 2009 16:41:19 GMT
Warren / Kieran; if Kieran wants to use the Romans i will take up your offer of the Persians etc if thats ok
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Post by wstevens on Jun 26, 2009 18:05:55 GMT
OOoooo.. Persians.. Immortals.. very tempted. but will that affect the campaign, as i believe i was down to take Romans. That could affect the 'balance'. Otherwise I would be honoured to lead your army into the field of conquest. kieron There is no balance at all with the armies - it really doesn't matter. In fact the addition of Persians would bring more variety into the mix. As there will be two teams it won't matter at all as each of the armies will be drawn out of the hat. However a little bit of poetic license will be adminstered to the teams to give the opposition at least something different to fight. So the balance will only be between the two teams. So there will be Romans on both sides. Firstly the offer was made to Slinky for the Persians but if he would prefer to play Romans then you can borrow the Persians Carl - no probs. However he gets first dibs on Persians. I didn't realise that two boxes were being donated to people at Kelmarsh. Did I miss a memo somewhere or was this just added? Please remember that James was also thinking of acquiring some of the Praetorians. As for the all dayer - this all dayer is one not scheduled at all and won't be until next year sometime anyway. As for Robert - I'm sure there are enough armies to go round. I believe he made a preference for Imperial Romans. I will post up a "so far list" in the next hour.
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Post by carl on Jun 26, 2009 18:27:06 GMT
we have four boxes of praetorians 'spare' so warlords asked me to give one away each day and we can have the other two.
they said we can either put these in the raffle at xmas or maybe raise funds inhouse by seeing if anyone wanted to buy them, which was a nice gesture on their part.
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Post by wstevens on Jun 26, 2009 18:32:01 GMT
Her is the list so far of what people are using for the 2009/2010 Historical campaign. Please correct me if I am wrong. Robert - Imperial Romans or Barbarians (Gauls/ celts)? Andy - Imperial Romans Julie - Republican Romans Steve - Carthaginians Edmund - Imperial Romans Carl - Imperial Romans or Persians Alex - Ancient Chinese Kieron - Persians or Imperial Romans Darrell - Barbarians -(British Celts or Gauls?) Roddy - Romano - British James - Imperial Romans Myself - Spartan and Greek Allies All I need to know is who has got their armies and who needs to borrow what from the club. Of note with the Persians Kieron / Carl - you could make a good Darius army from the Alexander book. However, you may need a few more heavy cavalry (Bactrian) and chariots. Also the Immortals that I have would become "apple bearers" - the elite fighting force as well as changing a few archers into Mardians. Or you could just have the horde Persians of Xerxes - which were more Infantry with token Cavalry. Check out the Armies of Antiquity for that list. If you are down at the all dayer you will see the army there - although one or two units may not be completely finished. I'm trying to get them done for then but its looking difficult as my Carpal tunneling has come back again. Steve - I have painted 12 of your Chaldean Archers and there are still another 8 to paint - which I won't do as they have turned out to be excessive for the needs of the Kelmarsh battle. So naturally all of these will be turned over to you for your Carthage army. Still Kieron / Carl there are quite a lot of archers still left! Also a few other excessive spearman units - which you could paint if you wished.
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Post by wstevens on Jul 11, 2009 11:03:54 GMT
Just to remind people that I would like their army lists by the 11th August the week before the Historical campaign draw. If people are having problems with getting the models etc you can use proxy models as long as you tell the opponent what they are. However, I would prefer that people make the effort. There is nothing worse than seeing a bunch of space marines masquerading as Imperial Roman cavalry. Please proxy withinn the genre. Ie a bunch of gauls infantry could be skirmishers or macedon cavalry could be Spartan cavalry. I think you get the picture. My list will go to Stephen for checking before any of yours so that there is no finger pointing. To be honest making army lists after seeing others for this campaign really does not have any advantages. Firstly you don't know who you will be against until the 15th August and secondly it is IMHO difficult to hide unknown advantageous unknowns into units. I wouldn't expect three fanatics to fly out of a Roman unit of Praetorians! However I would expect a similar amount of berserkers coming out of a unit of Vikings or Frydmen. Also all banners are standard so no magic standards with silly rules as in fantasy.
You have had months to get this together so I would hope that everybody would comply to my requests for these lists and for them to be punctual. You have another month.
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