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Post by Liam Thompson on Apr 27, 2009 12:59:09 GMT
This is mostly aimed at Stephen and Mike, as they are the only other Full Thrust players I know at the club. I was reading through the Full Thrust Light download from GZG when I came across the movement rules. On page 6, under the heading Acceleration and Deceleration, it states that "Any velocity change is applied in the same turn that it is plotted, so if a ship ended the previous turn at velocity 6, and has a +2 acceleration plotted for the new turn, it will move 8mu this time." This is the opposite of what Mike taught me when we went through our practise games the other week, where I was told that velocity changes (technically speed changes) occur the turn after you make the changes. Likewise, the FAQ entry states that: Does applying thrust affect the ship's velocity in the turn in which the thrust is used, or does it affect the ship's velocity for the next turn? Well, the official answer is that it affects the V in the turn the thrust is used - ie: if you're doing velocity 6, and thrust 4 to accelerate to 10, you move 10MU in the turn that the thrust order relates to. I'd always assumed that was pretty clear, but maybe that's just because no-one has ever queried it with me before!However, the two of you have both expressed that you play it as the speed changes occur in the turn after they are written. Any thoughts?
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Post by Stephen Mawson on Apr 27, 2009 14:02:13 GMT
That appears to be pretty clear.
I have a feeling that I used to play it that way when I first started playing game, but have moved over to applying the changes at the end of the turn.
It might be from a book keeping simplicity point of view, purely as you have to update the ships current velocity before the start of the next turn so you have a record of what velocity the ship is doing before you write new orders. It's easier to go down an adjust the ships velocities all at once before you write out your new orders, and it would be a small step from that point to actually applying the velocity change at that point as well.
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