|
Post by Chilliman(Ryan) on Jan 21, 2015 17:36:13 GMT
New set of errata has just been published for Bolt Action on their website. Anything new is in green, so easy to differentiate between new and existing rules.
|
|
|
Post by Pete Melvin on Jan 22, 2015 8:47:58 GMT
Biggest change is probably worth highlighting: transport vehicles which have been upgraded in such a way as they lose their transport capacity (eg Jeeps which have been given an MMG) are no longer destroyed by being closer to the enemy at the end of a turn than a friendly unit. Also, vehicles which have a transport capacity but are not taken from the transport section of the list (I know, I know...) are same as above.
Sadly this now makes jeep spam an actual thing, with possibility to include 18 MMG jeeps in a 1000 point list and also the following ludicrous situation:
-Transport Jeep with MMG: no transport capacity, not destroyed by proximity
-Kubelwagon with MMG: transport capacity, destroyed by proximity
Functionally the same vehicle; no real differences in size or role. Work totally differently in the game.
|
|